Nearly 400 more wild, creative games for guaranteed fun! - Baseball and Kickball Games . . . The national pastime is hereby turned on its ear by more nutty variations than you can shake a Louisville Slugger at. Plus other diamond games, like kickball. - Swimming Pool and Lake Games . . . Whether your water is a pond, pool, or Puget Sound, we've got contests, activities -- even a spectator Water Carnival (see page 117). - Wide Games . . . Got a few acres and a few hours to organize, strategize -- and then use stealth and cunning to infiltrate enemy lines, smuggle contraband through customs, or detect (and dispatch) aliens? These adventure games are perfect for camps and retreats! - Golf Games . . . You don't need manicured courses, motorized carts, or polyester pants. What you do need are people willing to golf with marshmallows, rubber bands, hula hoops, and croquet mallets. - Frisbee Games . . . Portable, ubiquitous, and supremely cool, flying discs hold hours of entertainment for your group. In fact, why not plan an entire day of Frisbee games? Plus . . . A bevy of relay races, outdoor games especially for large and small groups, 30-some soccer and hockey games, alternative football games, and enough water games (including water balloon games) to give your group a sopping good summertime! Whether you're a youth worker or recreation director in a church, school, club, or camp -- Games 2 is brimming with notoriously wild, creative, and youth-group tested games!
The second Culture novel from the awesome imagination of Iain M. Banks, a modern master of science fiction. The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game ... a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life - and very possibly his death. Praise for the Culture series: 'Epic in scope, ambitious in its ideas and absorbing in its execution' Independent on Sunday 'Banks has created one of the most enduring and endearing visions of the future' Guardian 'Jam-packed with extraordinary invention' Scotsman 'Compulsive reading' Sunday Telegraph The Culture series: Consider Phlebas The Player of Games Use of Weapons The State of the Art Excession Inversions Look to Windward Matter Surface Detail The Hydrogen Sonata Other books by Iain M. Banks: Against a Dark Background Feersum Endjinn The Algebraist
This unofficial guide offers up-to-date hints to help fanatics as well as casual players win at N64 video games consistently. Each chapter contains basic information, such as ESRB ratings, characters, themes, and specific ways to score. Nintendo 64 games covered include WWF WarZone, NFL Blitz, Super Mario 64, and much more.
The girls of the Dating Games club are at it again, setting each other up on five blind dates for the upcoming masquerade ball. Trouble is, some of the girls are wondering if the others can be trusted to deliver on their promises. In fact, there's a very real danger that this dating treat could turn out to be nothing but a nasty trick. Teens will be delighted to spend more time with Cassidy, Devon, Abby, Brynn, and Emma as they navigate the thrilling and awkward world of dating. As always, Melody Carlson subtly delivers great advice wrapped up tight in a package of fun and friendship.
Engage students with fun standards-based games that teach key mathematics skills. The games in this kit are geared toward young students in grades K-2. Each of the eight different standards-based board games in the kit reinforces fundamental mathematics skills with a different skill focus for each game. These engaging games offer disguised learning experiences where children can practice important skills through collaborative learning while having fun. Students will have a more positive learning environment and remain more motivated. This kit also includes various digital resources, including interactive digital games that can be played individually or in pairs. This product is also perfect for a linguistically diverse classroom, providing instructions in both English and Spanish. Kids Learn! Mathematics Games: Grades K-2 Complete Kit includes: eight different standards-based board games (four sets of each game); Interactive Digital Games; digital resources (with reproducibles of all materials); an Activity Guide (with instructions in English and Spanish); and storage materials.
Engage students with fun standards-based games that teach key reading skills. The games in this kit are geared toward readers in grades K-2. Each of the eight different standards-based board games in the kit reinforces fundamental skills with a different skill focus for each game. These engaging games offer disguised learning experiences where children can practice important reading skills through collaborative learning while having fun. Students will have a more positive learning environment and remain more motivated. This kit also includes various digital resources, including interactive digital games that can be played individually or in pairs. This product is also perfect for a linguistically diverse classroom, providing instructions in both English and Spanish. Kids Learn! Reading Games: Grades K-2 Complete Kit includes: eight different standards-based board games (four sets of each game); Interactive Digital Games; digital resources; an Activity Guide (with instructions in English and Spanish); and storage materials.
Mazes, Puzzles, and Games Homework Helper provides children in second grade with extra help in learning important basic skills. Packed full of fun-to-do activities and appealing art, children will have fun completing the reproducible pages while learning readiness skills at the same time. Answer keys are also included where needed. Our cost-effective Homework Helpers workbooks are a must-have! They provide help for students who need extra practice with basic skills, for the accelerated student who enjoys an extra challenge, and for the young learner who is developing basic concepts and readiness skills. They also help boost self-confidence and reinforce basic skills with activities that are geared to the specific grade level. Collect all 48 titles for preschool to grade 3 covering topics such as the alphabet, numbers, shapes, phonics, math, reading comprehension, and much more!
Info. on (1) the amount of Fed. funding and support provided to the 1984 and 1996 Summer Olympic Games (OG), and planned for the 2002 Winter OG, and the types of projects and activities that were funded and supported; and (2) the Fed. policies, legislative authorizations, and agency controls in place for providing the federal funds and support to the OG. Includes the evaluation of the 5 projects: development of the Ocoee Whitewater Rapids Slalom venue for the 1996 Summer OG; use of Fed. employees to provide security during the 1996 OG; payment of Atlanta Paralympic Organizing Comm. staff salaries; payment of Paralympic Games' opening ceremony entertainers costs; and vet. assist. during the Paralympic Games.
Essential XNA Game Studio 2.0 Programming provides both hobbyists and experienced programmers with the information they need to take advantage of Microsoft s powerful XNA Framework and XNA Game Studio to produce professional-level games for both the PC and the Xbox 360. Beginners learn the fundamentals of 2D game development, creating a complete top-down shooter. Intermediate and advanced users can jump right into 3D game development and create a version of the 3D game that takes advantage of hardware acceleration using High-Level Shader Language (HLSL). Learn how to build an input system to receive events from devices; use the Microsoft Cross-Platform Audio Creation Tool (XACT) to integrate sounds and music into your game; design difficulty systems to tailor your game to players with different skill levels; create a multiplayer game using the networking features of the XNA Framework; implement an achievement system to provide incentive for continued play of your game."